AI Insights · Timothy · March 2023
Top 5 Cooking Games on iOS in Germany Q1 2023
The top 5 cooking games on iOS in Germany during Q1 2023 showed varied performance trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the specifics.
The first quarter of 2023 saw significant activity in the cooking games category on iOS in Germany. Data from Sensor Tower provides a detailed look at the performance of the top 5 cooking games.
Eatventure experienced a notable increase in both revenue and downloads. Weekly revenue started at around $3.7K at the end of December and peaked at $10K in the last week of February. Downloads also surged, reaching a high of 25.3K in mid-February before stabilizing at around 11.4K by the end of March. Active users saw a consistent rise from 6.8K to 9.1K throughout the quarter.
Cooking Fever: Restaurant Game from Nordcurrent UAB had a mixed quarter. Weekly revenue began at $13K in late December, dropping to approximately $6.5K by the end of March. Downloads fluctuated, peaking at 7.9K in December and then stabilizing around 6.6K towards the end of the quarter. Active users remained relatively stable, hovering between 36K and 42K.
Good Pizza, Great Pizza by TAPBLAZE showed varied trends. Revenue fluctuated modestly, starting at $565 and ending at $286. Downloads peaked at 9K in late January but gradually declined to 4.3K by the end of March. Active users saw a significant drop from 53.5K in late December to 45K by the end of the quarter.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced steady revenue, maintaining around $8.4K to $12.5K throughout the quarter. Downloads fluctuated, starting at 7.4K and ending at around 4.1K. Active users also showed a decline, from 28.5K in late December to 25K by the end of March.
Fill The Fridge! by Rollic Games had a challenging quarter, with revenue starting at $297 and dropping to just $17 by the end of March. Downloads were highest at the beginning of the quarter at 5.4K, dipping to 2.3K mid-March before recovering slightly to 4.8K. Active users decreased from 17.4K in late December to 10.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.